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The glossary of terms

Discussion in 'Education, Research and Inside Reports' started by Strosvas, Feb 13, 2008.

  1. The glossary of terms

    taken from the glossary of terms, these can make for epics lulz when used in front of a church or directly to a scn. LRH had a hard-on for re-defining words, so you may see some strange definitions here.

    Note: When speaking to a scn, if they've been in for long they should be able to tell you what the second dynamic is; It WAS (as stated here) usually family and sex--a scn's gf/bf/spouse was often referred to as "My 2D" NOW, in a new edition, RTC has changed it to 'creativity,' and it is a core belief in Scientology. Details (long details are loooooooooooong) can be found here: http://www.truthaboutscientology.com/al ... namic.html
    [NOTE THE CONTENT IN THE LINK ABOVE FOR FRESH PROPAGANDA MATERIAL AND DISSENT POTENTIAL]


    113
    GLOSSARY
    ABERRATION:
    Any deviation from rationality.
    AFFINITY:
    Cohesion between individuals, or between an individual and the universe; a force of attraction operating to draw them into closer living relationships.
    ALLY:
    The person from whom sympathy came when the preclear was ill or injured. Since the ally's purpose is aligned with the individual's survival, the reactive mind computes that everything the ally does or says is right, especially whatever the ally said in the engram.
    ANALYTICAL MIND - ANALYZER:
    That function of the mind which perceives and retains data in order to propound and resolve problems and direct the organism along the dynamics. It thinks in differences and similarities.
    ANATEN (neologism for ANALYTICAL ATTENUATION):
    Partial or complete attenuation of the functions of the analytical mind; shutdown of the analyzer.
    A-R-C:
    The interrelation of affinity, reality, and communication. The Dianetic triangle.
    A-R-C- BREAK:
    An enforcing or inhibiting of affinity, reality, or communication.
    ASSIST:
    The reduction of current pain by Dianetic methods.
    ATTENTION UNIT:
    A useful postulate designating individual sections of awareness. The postulate is not intended to imply that attention is necessarily divisible into distinct units. Attention units may be directed in greater or lesser quantity to any present-time perceptic or any point on the time track. They may be held in pain engrams or emotion engrams by holders, call-backs, and similar action phrases.
    AUDITING:
    Listening, computing, and guiding with the intention of helping the preclear to resolve his case.
    AUDITOR:
    An individual who conducts Dianetic processing.
    AUDITOR'S CODE:
    A code employed by the auditor in his relationship with the preclear to ensure ease in running the case. (See SCIENCE OF SURVIVAL: Simplified, Faster Dianetic
    Techniques, L. Ron Hubbard, 1951.)
    BASIC AREA:
    That section of the time track which extends from the first moment of perceptual awareness to approximately two weeks after conception.
    BASIC-BASIC:
    That engram which is the basic engram of the basic chain. A basic chain is that chain originating earliest in the engram bank. Basic-basic is therefore the earliest engram in the bank.
    BASIC PERSONALITY:
    The genetic personality pattern of the individual and that part of the mind which forms its base. Basic personality is masked to a greater or lesser degree by aberrations.
    BLOCK:
    A denial of expression by engram commands or circuits.
    BLOW LOCKS, TO:
    A removal of anaten and emotion from locks by penetrating them and causing the spontaneous re-analysis of the content by the analyzer. (See LOCK)
    CHARGE:
    The aberrative force of an engram. This force is increased by locks and secondary engrams on the same chain.
    CHILD DIANETICS:
    That branch of Dianetics which is concerned with promoting optimum survival of the immature human organism until such time as standard procedure for adults may be employed to erase engrams, usually around the age of twelve.
    CHRONIC SOMATIC:
    A reproduction, constant or periodic, of the original physical pain suffered in an engramic situation.
    CIRCUIT - CIRCUITRY:
    Short terms for demon circuit and demon circuitry. An engram command in constant restimulation which uses a part of the analytical mind to draw upon and compute upon information stored in the standard memory bank. The command phrase contains or implies the word you: "You've got to stop and think," "Don't do it;" or it may be an indirect command such as "Seeing is believing."
    115
    CLEAR:
    Without engrams, secondaries or locks.
    CLEARING:
    The process of erasing all engrams, secondaries and locks from an individual's
    reactive bank by Dianetic techniques.
    COMMUNICATION:
    The transmission of data from individual to individual, from a part of the universe to
    the individual or from the memory recordings to the "I" of the individual.
    COMPUTATION:
    Evaluation of data, posing and resolving of problems.
    CONTAGION OF ABERRATION:
    The transmission under stress of dramatized engrams to one who is anaten. Thus
    engrams travel from one individual to another, wander through an entire society. (See
    SCIENCE OF SURVIVAL: Simplified, Faster Dianetic Techniques, L. Ron Hubbard,
    1951.)
    CONTROL CIRCUIT:
    A demon circuit establishing control over the individual by engram command, such as
    "You must control yourself," "You've got to get a grip on yourself," "You've got to get
    hold of yourself," etc.
    DE-INTENSIFICATION:
    The partial reduction of a part or the whole of an engram.
    DIANETICS:
    The science and techniques as discovered and organized by L. Ron Hubbard; the
    science of optimum existence and survival.
    DRAMATIZATION:
    The acting out (doing or saying) of one or more valences from a restimulated engram.
    DUB-IN:
    Material which is colored by imagination, presented by a preclear during processing.
    This material is usually associated with and derived from the actual perceptic content
    of an engram and serves to give the engram an imaginative coloring. Prenatal visio is
    an example of dub-in.
    DYNAMIC:
    The basic motivation of an organism - survival. May be subdivided: 1. Individual, 2. Sex and children, 3. Group and society, 4. Mankind. A recording containing all the perceptics in an incident of pain and/or unconsciousness, probably made on the cells of the body.
    ENGRAM:
    A mental image picture of an experience containing pain, unconsciousness, and a real or fancied threat to survival; it a recording in the Reactive Mind of something which happened to an individual in the past and which contained pain and unconsciousness, both of which are recorded in the mental image picture called an engram.
    ENGRAM COMMAND:
    Verbal material in an engram. It has compulsive force which causes the organism to obey the command. If not obeyed, the individual suffers the pain contained in the engram.
    ERASE:
    To remove completely the pain and unconsciousness of an engram, and to remove or re-file in standard memory the other perceptic content of the engram.
    GRIEF:
    Painful emotion resulting from loss of affinity. During processing grief releases in tears.
    HUBBARD DIANETIC FOUNDATION, INC:
    The Foundation has been chartered as a scientific research corporation. Its main object and purpose as set forth in the charter, is "to conduct research in the field of the human mind and of human thought and action."
    "I":
    That part of the analyzer which we call the monitor and which constitutes the center of awareness of self a the center of consciousness as it is classically defined.
    INVALIDATION:
    A denial of the truth or wisdom of a person's word's, thoughts, actions, perceptions or perceptic recalls.
    JUNIOR CASE:
    A preclear who reactively confuses himself with a relative or friend after whom he has been named and whose name is in his engram bank.
    KEY-IN:
    The first lock on an engram. It activates the engram.
    KEY-OUT:
    The de-intensification of the aberrative or somatic effect of an engram by recalling or remembering the first lock, or key-in.
    LAID IN:
    The process of being recorded as engramic content.
    LATE LIFE BANK:
    The reactive recordings of an individual from birth to present time. The majority of physical pain engrams occur before birth.
    LOCK:
    An incident which, because of similar perceptic content, activates or restimulates an engram.
    LOSS:
    Any reduction of the survival potential, including especially the blunting or breaking of affinity.
    MULTIVALENCE:
    The assumption of the characteristics of two or more valences.
    NECESSITY LEVEL:
    Ability to rise above engrams when there is immediate and dire threat to survival.
    PERCEPTIC:
    A neologism for any sense message, such as a sight, sound, smell, etc.
    PLEASURE - PLEASURE MOMENT:
    An incident containing pleasure for the preclear, re-experienced during processing.
    PRECLEAR:
    One who is undergoing Dianetic processing.
    PRENATAL AREA:
    That section of the time track which extends from the first moment of perceptual awareness to birth.
    PRENATAL ENGRAM BANK:
    Total engram content of the prenatal area.
    PREVENTIVE DIANETICS:
    That branch of Dianetics which has to do with preventing the occurrence, restimulation, and charging-up of engrams.
    PROCESSING - TO PROCESS:
    The application of Dianetic methods by an auditor with a view to releasing or clearing a preclear.
    PUSH-BUTTON:
    Any simple restimulator which causes an individual to enact a specific, obvious dramatization.
    REACTIVE BANK:
    Engram content from the beginning of life to present time.
    REACTIVE MIND:
    That function of the mind which files and retains physical pain and painful emotion and seeks to direct the organism solely on a stimulus-response basis. It thinks only in identities.
    REALITY:
    In an individual, that which agrees with his perceptions and computations and education. Between two people, that upon which they can agree. An individual with whom everyone disagreed would lose all sense of reality.
    RECALL:
    Re-experience of past perceptics.
    REDUCTION:
    The removal of the recorded pain in an engram. The preclear, under favorable conditions, should rise to tone 4. (See TONE).
    RESTIMULATION:
    The effect of a pattern of current preceptics which brings the aberrative power of one or more engrams to bear on present behavior.
    RESTIMULATOR:
    Any word, phrase, or perceptic, similar to or associated with the content of an engram, which has the effect of placing the engram in restimulation.
    RETURN - RETURNING:
    The process of focussing one's attention on an incident in the past to such a degree that the incident is re-experienced with its original sights, sounds, and other perceptics.
    REVERIE:
    In Dianetics, the state achieved by withdrawing the attention from present time and turning it into the recalling of past experiences, facilitated by closing one's eyes. A single period or session of processing.
    SECONDARIES:
    Mental image pictures containing misemotion (encysted grief, anger, apathy, etc.) and a real or imagined loss. They contain no physical pain; they are moments of shock and stress depending for their force on earlier engrams which have been restimulated by the circumstances of the secondary.
    119
    SECOND DYNAMIC:
    The urge of the individual toward survival through procreation. It includes both the sex act and the nurture of children.
    SHUT-OFF:
    An engramic command which blocks the experiencing of one or more perceptics or emotions.
    SOMATIC:
    A reproduction of physical pain which has been experienced in the past.
    SONIC RECALL:
    Recall by hearing a past sound with the "mind's ear."
    STANDARD BANK:
    That portion of the mind which stores all non-engramic data.
    STANDARD PROCEDURE:
    The approved routine for auditing adults, as explained in SCIENCE OF SURVIVAL:
    Simplified, Faster Dianetic Techniques, and in the DIANETIC AUDITOR'S
    BULLETIN.
    STRAIGHT-LINE MEMORY TECHNIQUE OR "STRAIGHTWIRE":
    The process of questioning by which a preclear, while remaining in present time, is enabled to recover and compute past data.
    STUCK:
    The state of having an appreciable number of attention units held in an engramic incident.
    SYMPATHY COMPUTATION:
    A reactive conclusion that the way to obtain sympathy, and consequently survival, is to suffer the pain involved in the engram, or to obey its commands.
    TERROR:
    Extreme fear. During processing terror may release partially as prolonged laughter.
    TIME TRACK:
    The chronological order of events occurring in an individual's life span. The entire record of experience from the first moment of perceptual awareness to present time.
    TONE:
    A state of mind deduced from observation of behavior, arbitrarily graded from 0.1 (near death), through 0.5 (apathy), 1.5 (anger), 2.5 (boredom), 3.0 general wellbeing) to tone 4.0 (optimum happiness).
    TRIANGLE:
    A symbol used to suggest the interaction of affinity, reality and communication. A decrease of one aspect of the triangle results in decreases of the other two. Success in increasing one of these aspects will soon result in similar improvement in the other two. Also used sometimes as a shorthand symbol for Dianetics, since the Greek letter, Delta, is a triangle.
    UNCONSCIOUSNESS:
    See Anaten.
    VALENCE:
    The personality and/or characteristics of a person or an object. Winning valence is the dominant or most successful role.
    VALENCE SHIFTER:
    An engramic command which forces the preclear to shift into a valence other than his own.
    VISIO RECALL:
    Recall by seeing a past sight with the "mind's eye."

    Not here is the term 'Exteriorize' or 'Exteriorization', which basically means to make one's soul exterior from their body (killing, basically)
    Term noted for the definition of "Auditing Process R2-45" which was, by command of LRH, the proper procedure for dealing with 'Fair Game". defined as "an extremely efficient method of exteriorization, but not commonly accepted in most societies" this literally meant using a Colt .45 and shooting them.
    Which gives me an idea for a new poster to hold up in front of $cifag churches: "WHY WAS LISA EXTERIORIZED?"

    Also (cocks), moar info relating to Lisa: the Lisa Clause. Scientology's legal clause to the right to put someone in isolation indefinitely and not be responsible for the consequences. Details here: http://www.cs.cmu.edu/~dst/Scientology/ ... ction.html
  2. anonymouse95 Member

    Exteriorization can also mean out of body experiences, as seen in the Infomercial FROM HELL!!!
  3. ninmah Member

    Re: The glossary of terms

    Here is another glossary that might be a compliment to above:

    Quick Glossary of Basic Scientology Terms

    This glossary was prepared by Peter Gillham and was included in his Scientology how-to manual, The Fundamentals of Success, which used to be sold in various Churches of Scientology. In the early 1980s, it became Church policy to offer only books written by L. Ron Hubbard. According to Gold Century Press, Peter Gillham released Fundamentals of Success into the public domain.

    A=A=A: Anything equals anything equals anything. This is the way the reactive mind thinks, irrationally
    identifying thoughts, people, objects, experiences, statements, etc., with one another, where little or no
    similarity actually exists.

    ABERRATION: Irrational or deranged behavior or thought on, or about, a specific subject or subjects,
    resulting from the influence of the reactive mind upon the individual in relationship to that subject or
    subjects.

    ACCEPTANCE LEVEL: The degree of a person's willingness to accept people or things freely, monitored
    and determined by his consideration of the state or condition that those people or things must be in for him
    to be able to do so.

    ACUTE: Severe but of short duration; not chronic; said of some diseases. [Webster's New World
    Dictionary]

    ADDITIVES: Anything extra added to an already workable process or procedure which reduces or nullifies
    the results obtainable from that process or procedure.

    AFFINITY: Degree of liking or affection or lack of it. (This is often expressed as an emotion enthusiasm
    towards a person betokens more affinity than apathy.)

    ALLY: A person who sympathized with or appeared to aid the survival of an individual when he was ill,
    injured or unconscious, and whom the individual now reactively regards as necessary to his continued
    existence and well being.

    ALTER-IS: To change or falsify the way something actually is.

    ALTITUDE: The prestige which anyone has in the eyes of another.

    ANALYTICAL MIND: This mind consists of visual pictures, either of the past or the physical universe,
    monitored and presided over by the knowingness of a thetan. The keynote of the analytical mind is
    awareness; one knows what one is concluding and doing. It combines perceptions of the immediate
    environment, of the past (via pictures) and estimations of the future into conclusions which are based upon
    the realities of situations.

    ANATEN: An abbreviation of "analytical attenuation", meaning a diminution or weakening of the
    analytical awareness of an individual for a brief or extensive period of time. If sufficiently great, it can
    result in unconsciousness. (It stems from the restimulation of an engram which contains pain and
    unconsciousness).

    APPARENCY: The way someone or something appears to be, where this is different from the way that
    they actually are.

    ARC: A word made from the initial letters of Affinity, Reality and Communication which together equate
    to understanding. (These are the three things necessary to the understanding of something--one has to have
    some affinity for it, it has to be real to him to some degree and he needs some communication with it before
    he can understand it.)

    ARC BREAK: A sudden drop or sundering in Affinity, Reality and Communication with or toward
    someone or something, which is often accompanied by misemotion or dramatization. An ARC Break is
    evidenced when a person is completely unwilling or finds it impossible to communicate to someone or
    something.

    ARC TRIANGLE: It is called a triangle because it has three related points: Affinity, Reality and the most
    important, Communication. Without affinity there is no reality or communication. Without reality or some
    agreement, affinity and communication are absent. Without communication, there can be no affinity or
    reality. It is only necessary to improve one corner of this very valuable triangle in Scientology in order to
    improve the remaining two corners. (The easiest corner to improve is Communication: Improving one's
    ability to communicate raises at the same time his affinity for others and life, as well as expands the scope
    of his agreements.)

    ART: (Basic definition) ART is a word which summarizes the QUALITY OF COMMUNICATION.

    AUDITING: The application of Scientology processes and procedures to someone by a trained auditor. The
    exact definition of auditing is: The action of asking a preclear a question (which he can understand and
    answer), getting an answer to that question and acknowledging him for that answer.

    AUDITING SESSION: A precise period of time during which an auditor audits a preclear.

    AUDITOR: A listener or one who listens carefully to what people have to say. An auditor is a person
    trained and qualified in applying Scientology processes to others for their betterment.

    AUTOMATICITY: Anything one is doing that he is not aware he is doing or is only partially aware he is
    doing. Also, a sudden, very rapid outflow of answers given by a preclear in a session.

    BANK: A colloquial name for the reactive mind. (This is what the procedures of Scientology are devoted
    to disposing of, for it is only a burden to an individual and he is much better off without it.)

    „BANKY": A term which means that a person is being influenced by his bank and is displaying bad
    temper, irritability, lack of cooperation and the signs of dramatization. He is being irrational.

    BEINGNESS: The assumption or choosing of a category of identity. Beingness is assumed by oneself or
    given to oneself, or is attained. Examples of beingness would be one's own name, one's profession, one's
    physical characteristics, one's role in a game--each and all of these things could be called one's beingness.
    To Grant Beingness means to grant life to something: to permit or allow other, people to have beingness.

    BUTTON: Items, words, phrases, subjects or areas that are easily restimulatable in an individual by the
    words or actions of other people, and which cause him discomfort, embarrassment or upset, or make him
    laugh uncontrollably.

    CASE: The way a person responds to the world around him by reason of his aberrations.

    CHRONIC: Constant; habitual; continuous; a chronic liar, a chronic smoker.

    COGNITION: A new realization of life. It results in a higher degree of awareness and consequently a
    greater ability to succeed with one's endeavors in life.

    COMM LAG (COMMUNICATION LAG): The time it takes for a preclear to give an answer to a question
    that the auditor has asked him, regardless of whether he is silent until he gives the answer, or has been
    talking in the interim. Also applies to the delay between the giving of an auditing command by the auditor
    and the execution of that command by the preclear.

    COMMUNICATION: The interchange of ideas or objects between two people or terminals. More
    precisely, the definition of communication is: Cause, Distance, Effect with Intention and Attention and a
    Duplication at Effect of what emanates from Cause. (The ability to communicate is the key to success in
    life; therefore, this definition should be studied thoroughly and understood. Read Dianetics 55! for a full
    practical treatise of communication.)

    COMMUNICATION LINE: The route along which a communication travels from one person to another.

    CONFRONT: To meet face to face; to stand facing. [The World Book Dictionary]

    CONFUSION: Any jumble of things, communications, actions, thoughts, etc., that don't apparently make
    sense. More broadly, a confusion is random motion.

    CONTROL: The ability to start, change and stop things at one's own choice. (With processing, a person is
    capable of controlling a wider and wider sphere of things.)

    COURAGE: The theta force necessary to overcome obstacles in surviving.

    CYCLE: From the beginning to the conclusion of an intended action.

    CYCLE OF ACTION: The sequence that an action goes through, wherein the action is started, is continued
    for as long as is required and then is completed as planned.

    DEV-T: Developed and unnecessary traffic in any organization or between organizations, consisting of off-
    line, off-policy or off-origin despatches or other communications. (From Developed Traffic.)

    DIANETICS: Man's most advanced school of the mind. From the Greek dia through, and noos, mind, thus
    „through mind" or „through thought".

    DRAMATIZATION: Thinking or acting in a manner that is dictated by masses or significances contained
    in the reactive mind. When dramatizing, the individual is like an actor playing his dictated part and going
    through a whole series of irrational actions.

    DYNAMIC: The urge, thrust and purpose of life--SURVIVE!--in its eight manifestations. The First
    Dynamic is the urge toward survival of self. The Second Dynamic is the urge toward survival through sex,
    or children. This dynamic actually has two divisions. Second Dynamic
    (a) is the sexual act itself and Second Dynamic (b) is the family unit, including the rearing of children. The
    Third Dynamic is the urge toward survival through a group of individuals or as a group. Any group or part
    of an entire class could be considered to be a part of the Third Dynamic. The school, the club, the team, the
    town, the nation are examples of groups. The Fourth Dynamic is the urge toward survival through all
    mankind and as all mankind. The Fifth Dynamic is the urge toward survival through life forms such as
    animals, birds, insects, fish and vegetation, and is the urge to survive as these. The Sixth Dynamic is the
    urge toward survival as the physical universe and has as its components Matter, Energy, Space and Time,
    from which we derive the word MEST. The Seventh Dynamic is the urge toward survival through spirits or
    as a spirit. Anything spiritual, with or without identity, would come under the Seventh Dynamic. A sub-
    heading of this Dynamic is ideas and concepts such as beauty, and the desire to survive through these. The
    Eighth Dynamic is the urge toward survival through a Supreme Being, or more exactly, Infinity. This is
    called the Eighth Dynamic because of the symbol of Infinity stood upright makes the numeral „8".

    EMOTIONAL TONE SCALE: A scale of emotional tones or states which range from death at the bottom,
    up through apathy, grief fear, covert hostility, anger, antagonism, boredom, conservatism to enthusiasm at
    the top. (See Hubbard Chart of Human Evaluation)

    ENGRAM: A mental image picture of an experience containing pain, unconsciousness and a real or fancied
    threat to survival; it is a recording in the reactive mind of something which actually happened to an
    individual in the past and which contained pain and unconsciousness, both of which are recorded in the
    mental image picture called an engram.

    ENTURBULATE: Cause to be turbulent or agitated and disturbed.

    ERASE: To rub out; scrape out: He erased the wrong answer and wrote in the right one. To remove all
    trace of; blot out. [The World Book Dictionary]

    ETHICS: Rationality toward the highest level of survival for the individual, the future race, the group and
    mankind, and the other dynamics taken collectively. Ethics are reason and the contemplation of optimum
    survival.

    EVALUATION: Any attempt by someone to impose his stable datum or data upon another. The first rule
    of the auditor's code is „Do not evaluate for the preclear".

    FLOW (Noun): Impulse or direction of thought, energy or action between terminals.

    GENERALITY: A general or non-specific statement which is applicable to all and used in Scientology to
    mean a statement made in an effort either to hide cause or to overwhelm another person with the all-
    inclusive, e.g. „Everybody thinks..".

    GPM: Means Goals Problem Mass. A GPM is composed of mental masses and significances which have an
    exact pattern, unvarying from person to person, whose significances dictate a certain type of behavior and
    whose masses, when pulled in on the individual, cause psychosomatic effects, such as illness, pains or
    feelings of heaviness and tiredness.

    GRADIENT: A gradual approach to something, taken step by step, level by level, each step or level being,
    of itself, easily surmountable so that, finally, quite complicated and difficult activities or high states of
    being can be achieved with relative ease. This principle is applied to both Scientology processing and
    training.

    HAPPINESS: The overcoming of not unknown obstacles toward a known goal and, transiently, the
    contemplation of or indulgence in, pleasure.

    HAT: Slang for the title and work of a post in a Scientology organization; taken from the fact that in many
    professions, such as railroading, the type of hat worn is the badge of the job.

    HAVINGNESS: The concept of being able to reach.

    HIDDEN STANDARD: An undisclosed, decision or consideration which an individual formed sometime
    in the past of how things should be which has never been acknowledged or accepted by others, and which
    the individual uses automatically to judge and measure his own progress as well as the propriety of the
    actions and behavior of others.

    INCIDENT: An experience, simple or complex, related by the same subject, location, perception or people
    that takes place in a short and finite time period such as minutes, hours or days; also, mental image pictures
    of such experiences.

    INTELLIGENCE: The ability to perceive, post and resolve problems.

    KEY-IN: The moment an earlier upset or painful incident has been restimulated.

    KEYED-OUT: Released or separated from one's reactive mind or some portion of it.

    LEVEL OF AWARENESS: That of which a being is aware. (This can be established by finding which
    general condition of existence he is most aware of, as shown and plotted in the awareness characteristics
    column of the Classification, Gradation and Awareness Chart.)

    LIVING: Having and following a purpose. (Only if an individual has a purpose toward which he works,
    can he be said to be truly alive, rather than just existing.)

    LOCK: A mental image picture of a non-painful but disturbing experience the person has experienced and
    which depends for its force on an earlier secondary and engram which the experience has restimulated.

    MACHINE: An actual machine in the mind (like ordinary machinery), constructed out of mental mass and
    energy, that has been made by the individual to do work for him, usually having been set up so as to come
    into operation automatically under certain pre-determined circumstances.

    MECHANICS: The physical and quantitative structure and operation of things, and the way they interact
    one with another under specific circumstances and in obedience to certain rules. The way something, be it
    mind, body or matter, works or is constructed.

    MEMORY: Any facsimiles of consciously perceived data which can be recalled by the individual.

    MEST: The physical universe. A word coined from the initial letters of Matter, Energy, Space and Time,
    which are the component parts of the physical universe. Also used as an adjective, in the same sense to
    mean physical--as in "mest universe", meaning the "physical universe".

    MIND: A control system between the thetan and the physical universe. The mind is not a brain.

    MISEMOTION: Emotion which is irrational and inappropriate to the present time situation. Misemotion is
    also emotion which has been suppressed and which remains part of an individual's locks and secondaries
    unless he is audited.

    MOCK-UP: A mental model, construction or picture created by a thetan. A mock-up is distinct from a
    facsimile in that it is created volitionally, does not necessarily copy any previous experience, and is under
    the control of the thetan.

    MONITOR: To check in order to control something. [The World Book Dictionary]

    NECESSITY LEVEL: This is a person's ability to rise above his aberrations when his action is required to
    handle an immediate and serious threat to his survival.

    OBNOSIS: Observation of the obvious: The only way one sees anything is by observing the obvious: one
    looks at the isness of something, at what is actually there. Fortunately, the ability to obnose is not in any
    sense "inborn" or mystical. It is easily regained and improved through Scientology.

    OFF-LINE: An adjective which describes a dispatch or communication in any organization or from one
    organization to another which is sent to the wrong person for handling. It should only be routed back to the
    sender.

    OFF-ORIGIN: An adjective which describes a dispatch or communication in any organization or between
    organizations which is originated by the wrong person: by someone concerning a job or activity other than
    his own. It should be sent back to the sender.

    OFF-POLICY: An adjective which describes a dispatch or communication in any organization or from one
    organization to another which is originated by or forwarded by someone who should only be routed back to
    the sender.

    ORG BOARD (ORGANIZATION BOARD): A board which displays the functions, duties, sequences of
    action and authorities of an organization.

    OT (OPERATING THETAN): A Clear who has been familiarized with his environment to a point of total
    cause over matter, energy, space, time and thought, and who is not in a body.

    OUT-POINT: Any one datum that is offered as true that is in fact found to be illogical.

    OVERT ACT (OVERT): Harmful or contra-survival act. Precisely, it is an act of commission or omission
    that harms the greater number of dynamics. Therefore, a failure to eradicate something or stop someone
    that would harm broadly would be an overt act. Equally, assistance to something that would harm a greater
    number of dynamics would also be an overt act.

    POLICY: The rules and administrative formulas and procedures by which individuals in an organization
    agree on action and conduct their organizational activities.

    POSTULATE (Noun): A conclusion, decision or resolution made by the individual himself on his own
    self-determinism on data of the past, known or unknown. The postulate is always known. It is made upon
    the evaluation of data by the individual or on impulse without data. It resolves a problem of the past,
    decides on problems or observations in the present or sets a pattern for the future.

    POSTULATE (Verb): To conclude, decide or resolve a problem or to set a pattern for the future or to
    nullify a pattern of the past.

    PRECLEAR: This term covers anyone who is not a Clear; however, it is principally used to describe a
    person who, through Scientology processing, is finding out more about himself and Life.

    PRESENT TIME: That which is now and which becomes the past almost as rapidly as it is observed. It is a
    term that refers to the environment as it exists now, not as it existed; as in the phrase "the preclear came up
    to present time", meaning the preclear became aware of the existing matter, energy, space and time of now,
    "Now".

    PRESENT TIME PROBLEM: A special problem that exists in the physical universe now on which the
    preclear has his attention fixed. One of the principal causes of present time problems is the communications
    undelivered by the individual to other people.

    PROBLEM: Anything which has opposing sides of equal force; especially postulate counter-postulate,
    intention counter-intention or idea counter-idea.

    PROCESS: A set of questions asked by an auditor to help a person find out things about himself or life.
    More fully, a process is a patterned action, done by the auditor and preclear under the auditor's direction,
    which is invariable and unchanging, composed of certain steps or actions calculated to release or free a
    thetan. There are many processes and these are aligned with the levels taught to students and with grades as
    applied to preclears, all of which lead the student or the preclear gradiently to higher understanding and
    awareness. Any single process is run only so long as it produces change and no longer.

    PROCESSING: That action or actions, governed by the technical disciplines and codes of Scientology, of
    administering a process to a preclear in order to release or free him.

    Q AND A (Noun): A failure to complete a cycle of action. Q AND A (Verb): To fail to complete a cycle of
    action; to deviate from an intended course of action. (Q derives from question and A derives from answer.
    The term Q and A means that the exact answer to a question is the question itself if one follows completely
    the duplication part of the definition of communication. However, it came to mean that the auditor did what
    the preclear did or changed when the preclear changed. A later definition was „Questioning the preclear's
    answer. "Q and A is precisely defined, in auditing, as "a failure to complete a cycle of action on a
    preclear".)

    RANDOMITY: The ratio of unpredicted motion to predicted motion.

    REACTIVE: Irrational, reacting instead of acting: Thinkingness or behavior dictated by the reactive mind
    rather than the individual's own present time determinism.

    REACTIVE MIND: That portion of a person's mind which works on a stimulus-response basis (given a
    certain stimulus, it gives a certain response) which is not under his volitional control and which exerts force
    and the power of command over his awareness, purposes, thoughts, body and actions. It consists of GPM's,
    engrams, secondaries and locks.

    RECALL: Thinking of remembering, putting your attention on something that happened in the past--all
    done from PRESENT TIME.

    RELEASE: A person whose reactive mind is keyed-out and is not influencing him. There are eight grades
    of Release--they are, from the lowest to the highest, Grade 0--Communications Release, Grade I--
    Problems Release, Grade II--Relief Release, Grade III--Freedom Release, Grade IV--Ability Release,
    Grade V--Power Release, Grade VA--Power Plus Release, Grade VI--Whole Track Release. Each is a
    distinct and definite step toward greater levels of awareness and ability. (See also Triple Grades.)

    RESPONSIBILITY: The concept of being able to care for, to reach or to be; the ability and willingness to
    be cause. To accept responsibility for something is to accept that one operated as cause in the matter. It
    should be clearly distinguished from such lower level considerations as blame or praise which include the
    further evaluation of the goodness or badness of the thing caused.

    SANITY: The ability to evaluate importances in life.

    SCIENTOLOGIST: One who knows he has found the way to a better life through Scientology and who,
    through Scientology books, tapes, training and processing, is actively attaining it.

    SCIENTOLOGY: An applied religious philosophy dealing with the study of knowledge, which, through
    the application of its technology can bring about desirable changes in the conditions of life. (Taken from
    the Latin word SCIO--knowing in the fullest sense of the word, and the Greek word LOGOS--to study.)

    SECONDARIES: Mental image pictures containing misemotion (encysted grief, anger, apathy, etc.) and a
    real or imagined loss. They contain no pain; they are moments of shock and stress depending for their force
    on earlier engrams which have been restimulated by the circumstances of the secondary.

    STABLE DATUM: Any part or factor (which may or may not be correct or true) in a confusion that an
    individual selects out as a known and secure thing by which to relate and align the rest of the parts of the
    confusion, thereby lessening or bringing order into the confusion. (For more on stable data and confusions,
    read The Problems of Work by L. Ron Hubbard)

    STATIC: A Static has no mass, no motion, no wave-length, and no position in space or time, no meaning,
    and no mobility. While a Static may have qualities, it has no quantities. [From The Creation of Human
    Ability by L. Ron Hubbard]

    SUPPLICATION: A humble and earnest request or prayer. [The World Book Dictionary]

    SUPPRESS: To squash, to sit on, to make smaller, to refuse to let reach, to make uncertain about his
    reaching, to render or lessen in any way possible by any means possible. to the harm of the individual and
    for the fancied protection of a suppressor.

    SUPPRESSIVE GROUPS: Are defined as those which seek to destroy Scientology or which specialize in
    injuring or killing persons or damaging their cases or which advocate suppression of mankind.

    SUPPRESSIVE PERSON: A person with certain behavior characteristics and who suppresses other people
    in his vicinity and those other people when he suppresses them become Potential Trouble Sources.

    THETA: Energy peculiar to life or a thetan which acts upon material in the physical universe and animates
    it, mobilizes it and changes it; natural creative energy of a thetan which he has free to direct toward
    survival goals, especially when it manifests itself as high tone, constructive communications.

    THETAN: The person himself--not his body or name, the physical universe, his mind or anything else;
    that which is aware of being aware; the identity that IS the individual. (From Theta ?, the Greek symbol for
    „thought" or perhaps „spirit".)

    TIME TRACK (Track): The consecutive mental image pictures or facsimiles recording the consecutive
    moments of "now" through which the individual has lived.

    TONE: Any level of survival or state of being plotted on the tone scale of the Hubbard Chart of Human
    Evaluation.

    TONE SCALE: A scale measuring and relating the various factors of behavior, emotion and thought to
    levels on the scale. (The book Science of Survival by L. Ron Hubbard contains a full description of the tone
    scale and its applications in life.)

    TRs: Training drills on Scientology courses which train students to communicate and audit.
    TR 0: Training drill which trains students to confront a preclear or other people.
    TR 1: Training drill which trains students to reach a preclear or other people with their communication.
    TR 2: Training drill which trains students to listen to and acknowledge the communication of a preclear or
    other people.
    TR 3: Training drill which trains students to get a question answered, also to develop the ability to
    complete communication cycles and to persist until the communication cycle is completed.
    TR 4: Training drill which trains students to confront, understand and handle smoothly the communications
    of a preclear or other people.

    TRIPLE GRADES: The expansion of the levels from Dianetics to Grade IV Release to address all three of
    the primary flows; OUTFLOW (self to another), INFLOW (another to self) and CROSSFLOW (another to
    another or others to others). Triple Grades intensify and stabilize the gains on each level. (Today are run
    Quad Flows.)

    TWO-WAY COMMUNICATION: Communication between two people in which each one takes turns,
    while the other listens attentively, in expressing fully his ideas on a subject. This is, therefore,
    communication in two directions. (Two-way communication is the basis of any successful and enjoyable
    personal relationship.)

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